![]() The player can replace their default gun with one of four possible weapons by destroying the flying item capsules that appear throughout each stage. The controls remain mostly the same during the side-scrolling segments, with the only difference is that the player can now control the height of his jump by holding the joystick upwards or downwards while pressing the jump button. ![]() Instead, Super Contra features vertically-scrolling stages played from an overhead perspective, in which the player can move in eight directions. The game retains the side-scrolling format from the previous game, discarding only the pseudo-3D and fixed screen segments. The left player controls Bill (who wears green in this installment), while the right player controls Lance (who wears purple). ![]() Like in the original Contra, the game can be played by up to two players simultaneously. Bill and Lance must not only fight against their former comrade-in-arms, but also a new mutated form of the same alien creatures they fought during their previous mission. This time, the alien forces have taken over an allied military base, possessing most of its troops. A year after the battle with the Red Falcon Organization, Bill and Lance are sent on another mission.
0 Comments
Leave a Reply. |